![]() MAPDATA.WL6 definitions for walls, doors and elevators When editing Wolfenstein, MapEdit uses 2 definition files: ![]() This information should work with previous versions too, but since I don't have these versions, I didn't test it. If you don't have it yet, you can download it from our Utilities page here. ![]() I'm assuming that you're using MapEdit's latest version 8.4 It's stable and comes with some excellent documentation about how to design levels. Here's what you'll need to do in order to use your new stuff in MapEdit. And you're using MapEdit as your favourite mapeditor. You used FloEdit to add new walls and/or sprites to your addon.
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